Blender mac11/24/2023 An upcoming update will enable Metal rendering for Macs with AMD and Intel graphics. It’s worth noting that Metal GPU rendering only works with Apple Silicon chips right now and it requires a Mac running macOS Monterey 12.2 or later. You can check out all the new features and download Blender 3.1 on its official website. However, this is only part of the story, as Blender 3.1 uses less memory, ray tracing precision has been improved, asset browser libraries are now indexed for faster loading, and the app has received 19 new nodes. A new version of 3D creation software Blender has introduced Metal GPU rendering for Mac devices equipped with Apple Silicon chips or AMD graphics cards. As shown on the Blender website, rendering times are up to 2x shorter with Metal GPU rendering compared to standard CPU rendering. Now with the Metal backend, the app not only runs faster thanks to the access it has to the GPU, but also works with the GPU built into the M1, M1 Pro, M1 Max, and M1 Ultra chips. Since Apple ended support for OpenCL technology in macOS in favor of Metal, Blender has never offered the option to enable GPU rendering on Macs. Blender 3.1 now has Metal GPU rendering for Macs with the M1 chip and its variants.Ī beta version of Blender 3.1 with Metal support was released back in December 2021, and the update is now available to all users. We already covered the old SketchUp (SKP) importer for Blender 2.9 in the past and will keep an eye on any updates.The popular open-source 3D software Blender has just been updated to version 3.1, and the update brings important improvements – especially for Mac users. The importer works with Blender and promises to improve compatibility with newer SKP files and bring more SketchUp data to Blender. You can grab version 0.22.3 of the importer from Red Halo Studio on Github. We found another fork of the SKP importer that is compatible with both Blender 2.93 (Beta) and SketchUp 2021. What about SKP files created with SketchUp 2021?įor those files, we would need an update to the importer. It provides compatibility with SKP files created with SketchUp 2020. Today, we are currently at version 2.93 Beta of Blender, and the SketchUp Importer 0.21 still works. After the release of Blender 2.8, another developer forked the project, and we got an update from Arindam Mondal to versions 2.8 and 2.9. It all started with Martijn Berger in version 2.7x with an importer capable of handling SKP files in Blender. But, due to the efforts of independent developers, we have reliable custom importers for SKP files. So we have a native option to import SKP files? Unfortunately, there is no default importer for SketchUp. That is when a SketchUp importer becomes a critical part of Blender. From that first idea in SketchUp, they might want to hire a visualization artist to further develop the concept in Blender. For instance, you might want to use furniture models from an online library or start a design from a reference file.Ī popular source of 3D data for architecture is SketchUp, which lots of professionals and companies use to build ideas for a project. Even with all that flexibility, it is sometimes faster to import existing data to a project to save time. In Blender, we have a lot of options to create 3D models using powerful tools using either polygon or curve-based workflows.
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